
“You gotta start something, in my case it was with a little bird with the dream of flying”
Future of the Game
Pixel Kiwi is currently a pretty small game but i'm passionate about it, i work in everything on that game and i'm really proud of it, i want to add more themes to the game, currently it has 3 themes(Christmas, Halloween and Normal), i'm currently working on a japanese theme and want to add a lot more in the future.
Business Model
My passion has always been creating games, and that will never change. However, as a game developer, it's also important to think about how to make your work sustainable. I’ve always disliked intrusive ads—banner ads and full-screen interstitials ruin the experience, especially on mobile. That’s why my priority is clear: game first, profit second. I believe that if you truly love what you do, success will follow naturally.
With that in mind, I implemented ads in a way that respects the player. Ads are entirely optional and tied to meaningful gameplay choices. The objective is to score as many points as possible by dodging enemy cats and advancing further. If a player loses to a cat, their score won’t be saved to the leaderboard, unless they opened their parachute. Additionally, if they’re defeated, they can choose to continue from their current score by watching an ad. This approach rewards engagement without compromising the player’s experience.